Amy Banic.


Our research spans 3-dimensional (3-D) user interfaces and interaction in the areas of and application domains that utilize 3-D virtual environments (VE), immersive 3-D visualizations, and virtual humans experienced through stereoscopic display technology. Interaction in three dimensions is crucial to the successful usage of highly interactive VE applications like virtual reality, immersive training/education, scientific visualization, health, and immersive design. Our research investigates basic and applied research on interaction in 3-D and VE technology. We design and develop interaction techniques, interfaces, input devices that enhance workflow in a variety of domains.

3-Dimensional Interaction and Agents (3DiA) Laboratory

Our research is human-centric, meaning we study problems from the users' perspective. Our focus is to design and develop novel technology to help people and solve real-world problems.


Our research is highly collaborative. Faculty, Government Researchers, Industry Leaders,  Students and others who join or work with our lab  come from a variety of domains such as Electrical and Computer Engineering, Kinesiology, Psychology, Health Sciences, Art,  and others.


Computing is at the heart. Students persuing a Ph.D., Masters, or Undergraduate degree working in this research group typically are enrolled in computer science or computer engineering studies. If you are interested in joining the lab, please see the information page: 'Join 3DiA'.


Our research is highly innovative. Check out our  'In the News' page for  the latest on our research advancements and innovation patents.

Human-Centric. Collaborative. Innovative.


design. create. inspire.

Human-Centric Research on:


  • Virtual Reality (VR)

  • 3D User Interfaces and Interaction (3DUI)

  • Immersive Visualizations

  • Virtual Humans

State-of-the-Art Facilities.

Our Facilities and Equipment are State-of-the-Art. This laboratory consists of a 14’X14’ wide area optical tracking system for rigid body tracking of position and orientation in 3D space, an IQ-station from of Idaho National Laboratory, 3-sided stereoscopic display system, head-mounted displays, low-cost brain-computer interface device, eye-tracking system, 18-sensor flex tracking gloves, and a number of web cameras, commodity input devices and touch displays. The 3DiA Lab also has open space, desks, and meeting area to facilitate research and both local and remote collaboration.

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